Group+5C

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= = = =A) Overview=

Web 2.0 is the era in which web-based programs have expanded. With these programs available, collaboration becomes much more easier to accomplish than with the previous Web 1.0. Some of the m ost popular tools that are being used are YouTube, Twitter, Flickr, etc. These platforms have created a new way for the active collaborator to evolve. The phrase, Web 2.0, was created by O’Reailly Media in 2004. It refers to another generation of Web-based services. Examples include social networking sites, wikis, communication tools, and folksonomies. These all emphasize online collaboratio n and sharing among users. ====The technology that allows blogging is very similar to other forms of on-line publishing or web sites. One of the methods used, today, to share multimedia files over the internet for playback on computers and other mobile devices is podcasting. The term podcast has a few different meanings to it. The reference to a podcast either means the method of delivery or the broadcast itself. Wikis are another source that has taken advantage of the We 2.0 platform. Wikis are pages that enable readers to collaborate and interact with others. These pages can be edited or added to by anyone. Social bookmarking gives users the ability to share their internet favorites or bookmarks. Photo sharing is one of the other popular tools that allows users to share photographs with friends and family. A few of the most popular web-based programs used today have to do with video sharing. Some video sharing sites specialise in specific types of video. A great example of such a site is YouTube which allows users to upload their own videos and share them with the rest of the online community. All of these platforms have tremendously contributed to the rise of Web 2.0 through society and are always being used as tools to assist and entertain the world.====

With these new innovations web 2.0 will prove to be the most important part of the web for many years to come, but you might be asking what is web 2.0. Starting with the name many people believe that web 2.0 is just a marketing name to start conversations and many believe that it was a name to incorporate sharing information online. While many internet companies had declared bankruptcy, a few enduring sites managed to survive, and those who did survive got a boost of energy when web 2.0 appeared. Being able to share information online gave companies a boost to advertise and a way share online. Looking towards the future every company will have a way to share and store information online with many online sites to come. With web 2.0 the ideas seem limitless. The power to contact people with out meeting them is a sure boost to the economy and the people that work in them. Web 2.0 has for-sure created jobs that we couldn’t even imagine. Mark Zuckerberg made one of the greatest online sharing websites with Facebook, and it wouldn’t be possible without web 2.0. Like facebook over a million sites were created after the invention of Web 2.0, which means more jobs for our economy. After changing our world for the good, Web 2.0 is still around to keep improving our lives. media type="custom" key="12763694" Mind Map

=B) Current News=

Social media has quickly become the foremost activity on the Internet.  When the World Wide Web was established, early websites were mostly electronic versions of documents. They did a good job at broadcasting information to a wide audience but were not effective at brokering communication. With the advent of Web 2.0 and social media platforms such as FaceBook, YouTube, and Twitter, bidirectional communication became one of the key reasons to use the Web. There are literally hundreds of social media sites on the Web today offering platforms for sharing a l l kinds of information, including photos, videos, status updates, and location check-ins. A new information sharing tool, called Koaky, was released in late 2011. Koaky is a social media exchange platform that helps businesses, individuals and organizations grow their social networks through a unique and mutual system. A couple other tools for sharing information are News Feeds, or RSS, and Social Media Sharing Buttons. 

=Areas of Impact=

C) Education
  Web 2.0 is the perfect tool for making school more interesting and appealing to students who are already exposed to the uses of it. It gets students involved with their peers by learning on their own and passing on that knowledge which is a skill that is always is used in the real world. On top of that, Web 2.0 tools can help students learn things a lot easier because it collaborates the different learning styles that the students have.

 Schools have quickly become aware of these advantages and are beginning to implement them on all levels of education. For example, last year the Auburn, ME school district spent more than $200,000 to give their 250 kindergarteners brand new iPads. Our own school, West Career and Technical Academy, is a very good example of the increased emphasis on social learning and use of social software such as blogs, wikis, podcasts and virtual world that is being taught to all of the freshmen class and implemented in the PBL project that are done throughout the year. This curiosity for web based learning gives educators the opportunity to teach student real-life skills such as collaboration, participation, and fully embracing Web 2.0.



D) Government, Politics and Employment
Web 2.0 and government really go hand in hand. During elections candidates advertise on many websites to boost their votes. Web 2.0 helps them organize their campaign and compete with other candidates. It also helps them find out who is doing things illegally and helps keeps things in tune and under control. In politics W eb 2.0 helps the government connect with other countries and we can find out ways to help and monitor them. With Blogs, Wikis and RSS feeds the public can go more in depth on what is going on within the government. With Twitter and Facebook candidates can post pictures and interact with the public that they cannot reach. It helps very much with their campaigns and how people perceive them.

E) Arts, Entertainment and Leisure
It’s no secret that procrastination has become much more tempting since the Internet made its appearance in our lives, but the new tools that are being put to use have made it easier and more entertaining than ever before. There are countless websites that allow you to take 3-D virtual tours from historic cities hundreds of years old to newer cities. You can even make a visually appealing websites by simply and easily using Web 2.0 tools to combine traditional design with the new web enhancements including social media advertisement, shared content-driven info, and more. Web 2.0 tools has opened up a whole new world of opportunity for all kinds of artists with websites like Flickr, Photobucket, and Picasa allowing photographers to showcase their work whilst interacting with other web surfers through commenting, liking, and sharing those photographs. Shane Dawson, Charlie McDonnell, Smosh, College Humor, and Dave Days are just a handful of people who have become overnight YouTube sensations with millions of views for every video they post. This online community keeps people from opposite sides of the globe connected and closer than ever all thanks to music covers, dance crews, and comedians that have made a living off of the videos they post. ** __Art__ ** “…Artists emerging now face the hardest times ever to establish themselves. The lifespan between breaking through and being laid off seems to have reached a historic low point of half a year. The reasons behind this “haircut” to artistic longevity are the radically lowered barriers to participation, as well as the hectic marketplace discovering today’s new talent and abandoning yesterday’s new talent.” Stefan Goldmann on Web 2.0. Now with this being said web 2.0 has the power to change all that. Some Web 2.0 tools are about creating, others just has to do with sharing anything there is- including your talent. Web 2.0 is what may change as to how you collaborate and attract their eyes towards you. For example, Animoto is automated presentation editor/ generator that focuses on using images to make it easier to communicate or show that “one” message and **speak it… out loud** with your voice to show **your**artwork. Using the Web shouldn't passively absorb what's available; rather, they should be active contributors, helping customize media and technology for their own purposes, as well as, those of their communities. With mobile and video tools it is easier to capture that one moment and edit with special effects to enhance the talent or art in two ways: the visual and media effects.  ** __Entertainment__ **  Media and entertainment have never been so dynamic. With the initiation of the Internet and mobile media, the industry has experienced dramatic disturbance over the last decade! It has grown “bigger” and “stronger” being almost a part of our lives. We have seen the rise of new business models and innovations, such as IP and mobile TV, online communities, portals and free newspapers. These changes are reshaping the entertainment value chain. We are also observing dramatic shifts in consumer behavior, such as an increasing demand for customization and customer empowerment. The need for innovative business models is growing, and only those who understand how to create premium content and present unique, individualized products to both consumers and advertising clients will be able to stay in the game. First, it all has to do with the “show”, and then the “tell”. The image comes first then the quality. ** __Leisure__ ** Leisure Interactive is a total business, marketing and reservation management solution for the outdoor recreation industry. "Friend", offers a suite of products that help outdoor hospitality businesses run more efficiently, gain greater marketing exposure, reach more consumers, and drive more revenue. Leisure is the innovation leader - offering the first ever real-time online reservation system to the campground industry almost six years ago. “Combined” with web 2.0 it offers simplicity. The Leisure Network syndicates this reservation information to many of the major consumer facing web-brands in the industry. Some include, camping.com and gocampingamerica.com to reach a broad web of consumers searching for campground accommodations.

F) Science, Environment, and Health
 Web 2.0 helps scientists around the world share information about what discoveries that have been made. They can then apply others scientific material to theirs and have complete knowledge about their area of work. Many new technologies have helped workers how to do their job and enhance the quality of work. As well as how to connect and share what they have found. There are many websites that give you medical information. For example WebMD, it is a website that gives you the ability to determine any medical symptoms from big to small. __**Environment**__About three years ago the role of data noted at "Web Meets World" but then 2 years ago Web 2.0 has enlarged on it "WebSquared". We live in a world clothed in data, and as we interact with it we create more – data is not only the web’s core resource, it is at once both renewable and boundless. Hundreds of millions of mobile phones weave infinite tapestries of data, in real time. Consumers now create and consume extraordinary amounts of data  . Each purchase, search, status update, and check-in layers our world with more of it. As we're already seeing, these interactions raise complicated questions of consumer privacy, corporate trust, and our governments’ approach to balancing the two.  __**Science and Health **__ <span style="background-color: transparent; color: #000000; display: block; font-family: 'Times New Roman'; font-size: 16px; line-height: 19px; text-decoration: none; vertical-align: baseline;"> The concept of medicine 2.0 is the direct result of utilization of Web 2.0 technologies in medical science. Medicine 2.0 is the science of maintaining and/or restoring human health through the study, diagnosis, and treatment of patients utilizing Web 2.0 Internet based services. It includes Web based community sites, blogs, wikis, social bookmarking, folksonomies (tagging) and Really Simple Syndication (RSS), to collaborate, exchange information and share knowledge.Now take the health information resources and services to new environment utilizing Web 2.0, social networking and community building tools. When medicine shifts to medicine 2.0 it is to meet its consumers health care needs. Modern medicine is patient-centered approached, in contrast with traditional doctor-centered approach traditional information delivery, even health delivery is out of vogue. __**Overview of environment, science, and health**__ Even-though, web 2.0 utilizes many web-sites like Facebook, Twitter, and ect. you can see how it impacts the medical community in ways that are unimaginable. Being able to utlize and share your information can help people for the greater good. Advances in medical science, in the future will all be shared using web 2.0 or web sites that utilize them. Being able to share and create cures to disease online can not only better our communities ,but better our nation

=Video Artifacts=

<span style="background-color: transparent; color: #000000; display: block; font-family: 'Times New Roman'; font-size: 16px; line-height: 19px; text-decoration: none; vertical-align: baseline;"> media type="youtube" key="GRfmCZwsrMU" height="315" width="560" __**Rohan's Imovie**__

=References=

Team Members
<span style="background-color: transparent; color: #000000; display: block; font-family: 'Times New Roman'; font-size: 16px; line-height: 19px; text-decoration: none; vertical-align: baseline;">**A) Overview: [|Zane Boykin] Rohan Mathew** <span style="background-color: #ffffff; color: #000000; display: block; font-family: 'Times New Roman'; font-size: 16px; line-height: 19px; text-decoration: none; vertical-align: baseline;"> (Click here for a description of team roles. No more than two people per role.) <span style="background-color: transparent; color: #000000; display: block; font-family: 'Times New Roman'; font-size: 16px; line-height: 19px; text-decoration: none; vertical-align: baseline;"> ** Content Editor: ** David Sheppard, Boykin
 * B) Current News:** David Sheppard [|Zane Boykin]
 * C) Education: Madeline P. Nathan Mitchell**
 * D Government, Politics and Employment: Maria E Nathan Mitchell**
 * E) Arts, Entertainment, and Leisure: Julissa P.** Madeline P.
 * F) Science, Environment, and Health: Rohan Mathew Julissa P. Maria E**
 * Team Roles **
 * Image/Graphics Editor: Rohan mathew, David Sheppard **
 * Discussion Monitor: ** Maria Echeverria
 * Presentation Editor: ** Zane Boykin, Rohan Mathew
 * RSS Editor: [|Nathan Mitchell] **
 * Mind Map Editor: ** Madeline Porto, Nathan Mitchell


 * Group Photo:**.



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